Hello again world! It’s Triang3l, the graphics programmer of Xenia, with a new blog post - after almost 6 years since the last message, and while we’ve been silent here for all that time, it has been long enough for a lot of great things to happen in Xbox 360 emulation!īack in 2015, the list of games that could be considered “playable” was still pretty tiny - mostly including not very technically complex, primarily 2D games. Please check the end of this post to see if you need to change anything in your config. ![]() Note: This update renames some commonly used config options such as d3d12_edram_rov and d3d12_resolution_scale. Leaving No Pixel Behind: New Render Target Cache, 3x3 Resolution Scaling & Three Years in Xenia’s GPU Emulation
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